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| Time differences | 2008-05-04 14:49 | Seba |
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EVERY PLAYER SHOULD CHECK THIS OUT:
To make more clearer these different times zones, and how does they affect to making match here, please check this link/tutorial from forum:
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| 5.4. last day to sign up | 2008-05-03 11:57 | Seba |
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Concept is finding its shape now; we have 19 clans now playing this first season! Way more than we expected!
Forum has "News" section also; news which are too long to write here can be posted there. Also things concerning this upcoming Roguegaming's Anti-Cheat -matters can be found from forum.
IMPORTANT
Clanleaders, please check "Tutorials" ! Important matters about putting correct rounds to schedule! |
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| Gaming has started now! | 2008-04-24 07:25 | Seba |
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GAME ON!
We finally pushed the START button earlier this morning - GhostLeague's first season just went live!
Check "Schedule" to see the list for upcoming games! Contact your opponents and start setting those dates to play your matches! (Clanleaders can go for more information.)
We also today, we hope we covered everything in there. In case something is unclear or you're unsure about some things please post a message in the forums!
Happy fragging people; in holy OICW we thrust! |
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| Downloadsection open! | 2008-04-22 22:06 | ben |
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As you might've noticed FiRe and TDD2atCoD played a little testmatch to try out the script, check out the new maps and we could use some practice too :)
Because of that testmatch we felt some maps needed little tweaks to improve them, some maps have slight changes to the fogsettings, but it's so minor that i doubt you even notice them. And also some really small spawnchanges, so small it doesn't affect the gridmaps except for Refinery.
The 2 maps with the biggest changes:
D01 Beach has increased viewingdistance and the Hamburger Hill location is slightly more east. (about 1.5-2.0 meters ingame)
D02 Refinery basespawn1 (blue) is more topleft of the map now, the map is still problematic and perhaps not suitable but it might be better now. (So the blue marked spot on the gridmap that Balthasar made isn't correct anymore).
Furthermore we renamed all the maps to GL_<mapname> for windows and ingame Ghost Recon. So you can safely install the new maps without overwriting the old ones (so you're still be able to watch replays from fungames or practice matches from the previous version of the maps (30th of March)).
Check out the downloadpage by clicking on the link in the menu (or click
If there is anything unclear about any of the downloadable files please ask for help or advice in the forum. |
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| Time to signup! | 2008-04-19 21:08 | ben |
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The last day to signup for the league is wednesday 23.04.2008 and of course we will announce the groups, the concept and final rules before friday 25.04, because then we're ready to go and we hope the first matches will be played. Oh no, i'm too late! don't worry we do accept signups till 27.04 and try to work something out to include your team!
If you haven't registered your clan yet, please do so as soon as possible and make sure you have atleast 5 players on your team's roster. Then the team owner can sign your team up by using the Sign ups link in the menu.
If you need any help, try these links:
*NEW*
|GEG|Balthasar created gridmaps where you can see all 4 spawnpoints to help out the people that aren't familiar with the spawns yet, and it might be easier to communicate the enemies positions!
For more info go
Here's an example by the way:  |
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